Point-Free is a video series exploring advanced topics in the Swift programming language, hosted by industry experts, Brandon and Stephen.
We dissect some of the most important and interesting topics in Swift programming frequently, and deliver them straight to your inbox.
We cover both abstract ideas and practical concepts you can start using in your code base immediately.
Download a fully-functioning Swift playground from the episode so you can experiment with the concepts discussed.
We transcribe each video by hand so you can search and reference easily. Click on a timestamp to jump directly to that point in the video.
We finish building a modern UIKit application with brand new state-driven tools, including a complex collection view that can navigate to two child features. And we will see that, thanks to our back-port of Swift’s observation tools, we will be able to deploy our app all the way back to iOS 13.
As we approach WWDC24 and 5 years of SwiftUI, let’s talk about… UIKit! 😜 We love SwiftUI, but there will still be times you must drop down to UIKit, and so we want to show what modern UIKit development can look like if you put in a little bit of effort to build tools that allow you to model your domains as concisely as possible.
We conclude the series by stretching our use of the @Shared
property wrapper in isowords to two more features: saved games and user defaults. In the process we’ll eliminate hundreds of lines of boilerplate and some truly gnarly code.
While we rebuilt SwiftUI bindings in UIKit to power state-driven navigation, that’s not all SwiftUI uses them for! Let’s see what it takes to power UIControl
s from model bindings. And finally, let’s ask “what’s the point?” by comparing the tools we’ve built over many episodes with the alternative.
We round out our stack navigation tools with support for an @Environment
-like feature for holding onto the stack’s path, a NavigationLink
-like feature for pushing features onto the stack from anywhere, and we’ll handle every corner case from deep-linking to user dismissal.
We have now implemented tree-based navigation in UIKit, driven by the Observation framework, but there is another form of navigation to think about: stack-based navigation, where you drive your navigation from a flat collection of states rather than a heavily-nested type. Let’s leverage Observation to build a really nice tool for stack-based navigation.
SwiftUI is Apple’s declarative successor to UIKit and AppKit, and provides a wonderful set of tools for building applications quickly and effectively. It also provides a wonderful opportunity to explore problems around architecture and composition.
Architecture is a tough problem and there’s no shortage of articles, videos and open source projects attempting to solve the problem once and for all. In this collection we systematically develop an architecture from first principles, with an eye on building something that is composable, modular, testable, and more.
Swift has many tools for concurrency, including threads, operation queues, dispatch queues, Combine and now first class tools built directly into the language. We start from the beginning to understand what the past tools excelled at and where they faultered in order to see why the new tools are so incredible.
You may have heard that “mocks are bad” and that they cause you to test the mock rather than your application’s actual feature. That doesn’t have to be the case. It is totally fine to mock a dependency to a system that you do not control, such as the file system. You do not need to test that saving and loading with that dependency works (after all, that’s the mocked behavior!), but you should test how your application behaves when it tries to load or save data. For example, is data saved after each change to your app’s data? Or, if loading data throws an error, do you show an alert to the user?
We often need to perform async work when there is no async context, such as in SwiftUI button action closures. In such cases it seems that you have no choice but to spin up an unstructured Task
, but you may have heard that doing so it bad. So what are you to do? Well, there is an easy answer…
In this clip from our livestream we discuss the differences between tree-based and stack-based navigation. In the former, each feature defines an enum of destinations that can be navigated to, forming a tree-like structure, and in the latter all destinations are collected at the root feature and represented by a flat array.
Due to the amount of discussions that reference @pointfreeco, we added their logo as an emoji in our slack.
Just finished the mini-series on enum properties by @pointfreeco! They pointed out what’s missing from enums in Swift and used SwiftSyntax to generate code to add the missing parts. Thanks for your work @stephencelis and @mbrandonw! #pointfree
Watching the key path @pointfreeco episodes, and I am like 🤯🤯🤯. Super cool
@pointfreeco ❤️: Thank you! 🧠: … The brain can’t say anything. It is blown away (🤯)!
Honestly, I'm an Android developer, I write applications in Kotlin. My colleague iOS developer told me about your course. And I liked it so I decided to buy a subscription.
My new favourite morning routine is feeding 👶🏻 while watching @pointfreeco
Really love this episode - thanks @mbrandonw + @stephencelis! Understanding Swift types in terms of algebraic data types is such an elegant way of seeing the # of possible values your Swift types will represent 🤯 #Simplifyallthethings #GoodbyeComplexity
I listened to the first two episodes of @pointfreeco this weekend and it was the best presentation of FP fundamentals I've seen. Very thoughtful layout and progression of the material and motivations behind each introduced concept. Looking forward to watching the rest!
I bought the annual subscription and after I watched all videos and played with the sample code and libraries I can say it was the best money I spent in the last 12 months.
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